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contact@pablovazquez.org

Pablo Vazquez .org

CG Artist. Blender Foundation Certified Trainer. ♥

    ..grabbing tweets.. :D
Portfolio - PabloVazquez.org

Personal, Commercial, and Open Projects.

   It's been 9 years that I work as an artist for a living (in all senses), some were more productive than others, here is a sum of it.

Lighting & Compositing Reel 2010.

Sintel Cabin Scene Johann van Grosso Character Sintel Ziggurat Scene Frakas Dream Scene
Environment Modeling, Shading, Lighting, Compositing for Sintel Open Movie Project. (2010)
Personal Project Frakas Dream. (2006-2007)
Lighting, Compositing for Sintel Open Movie Project. (2010)
Personal Project Johann van Grosso. (2009-2010)

Sintel (2010)

During most of 2010 I've been part of the Durian Open Movie Project, at the Blender Institute, Amsterdam. The short movie "Sintel" is the result from this project, in which I've been involved in many areas.

Watch Sintel on YouTube | More about the movie on Sintel.org

Some of the shots I worked on:

Environment Modeling, Shading, Lighting, Compositing.


Lighting, Compositing.


Yo Frankie! (2008)

My first time in Europe got me working on the Apricot Open Game Project,
at the Blender Institute, Amsterdam, the Netherlands.
The game prototype "Yo Frankie!" came out from this, since it was a 3 people team (1 dev, 2 artists), I got to work on many areas, including shading, textures, lighting, character design + modeling, some animation, Start menus, and even the logo!

Download Yo Frankie! | More about the game at YoFrankie.org

Sneak peek and Screenshots:

Character Design & Modelling & Shading & blahblah (:


Character Design

Few things I really love, one of them is creating characters!, give them a name of their own, trying to make them tell a story, is what I love the most. This is how I started in art, they're far from perfect, since they are old and were only an exercise back then, but each one of this characters have its own place in my heart ♥


All my characters are as free as they can be!
Released under Creative Commons Attribution 3.0, Pablo Vazquez - www.pablovazquez.org


So you're free to use, share, study, modify, and share again! ♥,
as long as you give proper attribution as the CC license states.



Venom's Lab! - Open Movie Workshop (2009)


My first training DVD Venom's Lab! took place at the Blender Institute, Amsterdam.
Worked on it during May-June 2009, from chapters design to execution, printed and worldwide (!) delivery on July that year. Great learning experience I must say!

Definitely something I'm going to do again! (perhaps another DVD, book?). Visit Venom's Lab! page



Commercial Projects

Personal and Open Projects are always great fun, but they don't fill a fulltime job for me yet, so inbetween open projects and training, I go to studios around to work as freelancer on small projects of them, could be ads or own stuff.
Since these are usually small projects, the teams are also small (sometimes only 2 people or even just me), so I get to play and learn a lot in very diverse areas, that brings all the fun back! :D


Some examples of little works I've been involved in.

Small ads

  Optimus Time, Robot-Watch Concept, CVSTOS CTR-S (RGBPROD)

  New Ingenia ID, BOSCH Rexroth (RGBPROD)

Tiny ads

  Sport 78, Xmas 2009 TV AD (OHWEB)

  JPM Guides, Web AD (RGBPROD)